Rendering outlines can be useful when creating blueprints or technical illustrations. This tutorial will teach you how to use Maya Vector to achieve this.
You may need a model to work on. Use this model. Link;
Step two - Open the render settings window (go to window>rendering editor>render settings.) and set the render using to Maya Vector.
Setting Up Maya Vector
Step one - In the render settings window you're to have to go to
the Maya Vector tag. Then go to the fill options and uncheck fill
objects. A warning should come up telling you that if you stick with
these settings you won't see anything. This warning doesn't apply to
use because we're only going to rendering the outline.
Setting up the camera
Step one - On the view port menu set go to view>select
camera. Now roll down until you find the environment tag in the
attributes editor (if the attributes editor isn't already open, go to
window>attributes editor). Set the background color to white.