Creating Lightning In Maya
This tutorial covers how to create lightning effects in Maya.
Open the scene that you want to create lightning in.
Maya creates lightning by stringing a curve between 2 or more points, then extrudes the curve, turning it into geometry that can be rendered, adds noise to the curve, then assigns a glowing shader to the geometry.
Step two - Go to effects>create lightning... Open the options by clicking on the options box.
Step three - Now let's explain its attribues.
Create options>in order - This will create the lightning strikes in the order that they were selected.
Create options>from list - Lightning strikes will be created from the first object and stretched from that object to all the objects selected after that.
Curve segments - This is how many times the curve will be segmented. The more segments it has, the more definition in the "lightning noise" there will be.
Thickness - This is the thickness of the lightning bolt.