In this tutorial I'll teach you how to create a generic flower bud from a sphere.
This tutorial'll teach you how to make a chain, or a similar object, follow a curve.
This tutorial will teach you how to model a basic face that can be used for cartoon or realistic.
This tutorial will teach you how to dlete the smooth proxy and then mirror your geometry into one solid model.
This tutorial will teach you how to create a holiday ball from polygonal primitives
Transfer maps allow you to take one model and make another model look like that model through normal maps, displacement maps and bump maps.
Revolve takes a nurbs curve, spins it kind of like pottery, and makes a complete 360 degree object.
This tutorial will cover creating a simple object from polygonal primitives. Also, basic functions of the extrude tool.
This tutorial covers basic polygonal primitives modeling with bevels.
In this tutorial we'll cover in depth, basic boolean operations, anatomy of a boolean, where to use booleans, and common boolean errors
This tutorial will cover in depth the extrude tool and all of its functions.
This tutorial covers how to create text in Maya.
This tutorial will teach you how to convert polygonal geometry to a NURB surface.
This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is for at beginners. Part one is the base modeling of the Dragon Fly .
This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is for beginners. Part two begins where part one left off. Please read part one here. This tutorial will be teaching more modeling techniques and edge loops
This tutorial series covers how to model, texture, and render a toy dragonfly. This part of the tutorial series will cover putting the model together, and UV mapping.
This tutorial covers normals, what they are, where they're used, locked vs unlocked, and reversed normals issues.
This tutorial will teach you how to make a live object and make a neat model with it.
This tutorial will teach you how to create a tree using Maya's paint effects. This tutorial has been written for intermediate Maya users.
This tutorial will teach you how to model a knife quickly, using Maya.
This video tutorial covers how to mirror geometry on 3 sides of the base object.
This tutorial will teach you how to use a chamfer vertex function and an explanation of how it works.
This tutorial will teach you two techniques for creating ropes, tubing, etc. with UVs in Maya.
How to fix 5+ sided polygon automatically.
A video tutorial series on creating a cartoon ice crack in Maya.
A tutorial on how to model a soccer/football ball in Maya.
This tutorial shows you how to align a model in Maya to the grid.
How To render wireframes In maya and export them as Vectors.
How to use The Split Polygon Tool in Maya. Settings are also explained.
How to create eyebrows in maya using paint effects brushes.
Tutorial series on modeling, texturing, and animating a clock.