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In this tutorial you will learn how to take a 3d model from Maya into 3d Coat.

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Okay - you've got your simulation just right, but now you want to freeze the geometry and turn it back into unstimulated polygons. This tutorial will show you how to do that.

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Filters basically smooth pixels. Whenever you create a file node in Maya, you'll have a filter type option.

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hanging The Background Color Of Your View Port

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This tutorial will cover how to make shelves and create Mel scripts to speed up repetitive tasks.

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In this part, we'll be covering the creation of shelves and learn how to create icons for them.

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The outliner lets you see a list of all the objects in the scene. No matter if they're hidden, templated, or anything at all they will appear in the outliner.

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his tutorial will teach how to use a quick select feature in Maya.

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This tutorial will teach you how to use image planes to display your reference images in the Maya interface.

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Rigid bodies can be used for a simulation such as a bowling ball knocking down pins. Rigid body dynamics are a great way to do quick simulations of objects that don't need to bend or break.

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A lot of times in Mel you'll want to create a random number.

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NCloth is the best way in Maya to simulate cloth such as flags, dresses, clothes, and banners.

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This tutorial will be covering cool things you can do with the Maya interface.

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Duplicate. Duplicate Special lets you duplicate objects, change the transformation attributes of the duplicated object(s)

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Camera bookmarks let you save the current viewing angle and all other viewing attributes.

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I'm sure you all know how to use the automated create PSD network in Maya. In this tutorial I'll show you how to make it by hand in the hypershade.

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This tutorial will cover how to make fireworks in Maya using the preset fireworks.

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Projects in Maya let you create a folder structure that contains all your scenes, textures, rendered images, etc.

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This tutorial will cover how to get a model ready to be published on the internet and receive maximum ratings, for free or for sale. Also includes seller's tips.

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This tutorial will teach you how to import Illustrator Curves (.AI) into Maya as NURB curves.

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This tutorial will teach you how to use a better style of X-ray in Maya.

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This tutorial covers how to enable raytracing.

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This tutorial covers how to import audio into Maya.

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This tutorial teaches you how to inflate an object using nCloth.

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This tutorial covers how to use the plug-in manager in Maya.

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This tutorial covers 5 cool tricks you can do using cameras in Maya.

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This tutorial covers how to create lightning effects in Maya.

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This tutorial will be covering how to use the texture viewing, fog, real time lighting, shadows, and high-quality viewport.

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This tutorial is a 2 part series on display layers and render layers in Maya.

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This tutorial covers how to make a turntable in Maya.

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This tutorial will teach you how to create a halftone pattern effect inside Maya. This tutorial is aimed at intermediate users.

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This tutorial will teach you how to convert paint effects to polygons.

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A good start to any model will help increase your quality and modeling speed, in the long run. This tutorial walks you through the my workflow for starting a modeling.

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This tutorial covers how to edit pivot points in Maya.

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This covers some tool settings that I found useful to help the modeling process.

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This tutorial will teach you how to tear or rip nCloth in Maya.

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This tutorial covers the differences between Maya binary and Maya Ascii file formats, also, advantages and disadvantages of the two file formats.

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This tutorial covers how a Parent/Child relationship works and how to create one in Maya.

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This tutorial covers how to permanently delete paint effects from your Maya scene.

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This tutorial teaches you how to find distances in Maya.

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This tutorial covers how to restore or reset parts of or all of Maya to its default settings.

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This tutorial will teach you how to export an OBJ from Maya.

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How to set up image planes in Maya. Video tutorial.

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How to remove the file version lock on binary files, .mb, and ascii files, .ma.

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